Projects > Professional projects > House Cleaning Simulator

House Cleaning Simulator

House Cleaning Simulator

House Cleaning Simulator

Dive into House Cleaning Simulator, the ultimate cleaning challenge where adorable robots wreak havoc in every home. Tidy up solo or as a team, vacuum, throw out the trash all while catering to the whims of robots, that might just make the job trickier than expected.

Release year: 2024
Team size: ~40 people
Game engine: Meta Horizon
Language: English

What I did

Game design

    • Organize playtests and adjust the gameplay loop accordingly
    • Economy design for in-game shops
    • Balancing (rewards, prices, unlocks, difficulty, etc.)
    • Technical game design (script configuration, asset importing, bug troubleshooting, etc.)
    • Design the onboarding for new players
    • Update documentation
    • Automate internal tools

Level design

    • Preliminary design of contracts and houses to create varied gameplay scenarios and an engaging difficulty curve
    • Iterative design using grayboxing within the game engine
    • Collaborate with the level art team to ground the levels within the game’s universe
    • Assemble final levels within the game engine

Useful link

Available on:

head_mounted_device VRdeployed_code UGC

Requires a Meta account (free)

PREVIOUS PROJECT
Untitled Frog Game

PREVIOUS

NEXT PROJECT
Waterpark Rumble

NEXT