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Gear.Club Stradale

Gear.Club Stradale

Gear.Club Stradale

In Gear.Club Stradale, you’ll live out your ultimate dream: taking a long holiday in a lavish villa, with plenty of time to drive the most prestigious supercars ever built. In this multiplayer racing game, gather your friends to collect and customize your cars together.

Release year: 2022
Team size: ~30 people
Game engine: Unity
Languages: English, French, German, Arabic, Simplified Chinese, Korean, … + 8 others

What I did

Multiplayer progression design (Club progression, central to the game)

    • Design the shared XP bar that fills collectively while keeping players in constant competition, promoting retention and “coopetition”
    • Create a non-linear XP calculation functions to ensure a fair reward frequency across all Club sizes
    • Balance the rewards and XP values ​​for each level
    • Design the Club activity summary

Retention mechanic design

    • Economy design for the game’s two shops: creation of algorithms for daily item generation
    • Add a global leaderboard by track

New player onboarding design

    • Design semi-scripted AI behavior for onboarding
    • Create different scenarios based on player skill level and the device used

Game compliance updates

    • Design “Invisible mode” to comply with Apple’s privacy rules

Internal tool improvements

    • Update documentation to communicate changes to the publisher
    • Create a template to streamline graphic asset integration
    • Improve the localization tool

Useful link

Available on:

desktop_windows PCmobile_2 Mobile

Supported operating systems: MacOS, iOS

Requires an Apple Arcade subscription

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