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Release year: 2025
Production time: 48 hours
Team size: 8 people
Game engine: Unity
Language: English
As part of Global Game Jam 2025, I created a game based on the theme “Bubble” in two days.
In this 2D platformer, jump and move your way through various levels of increasing difficulty.
You’ll soon realise that the swamp is filled with floating bubbles. If you step inside one, you can control it. Use this technique to gain height and reach otherwise inaccessible areas.
You can also swallow a bubble and spit it out elsewhere, expanding the possibilities and giving you the freedom to use your creativity to solve the puzzles.
Explore the swamp in search of an exit… but also look out for the 9 hidden flies to collect!
Game designers: OKONSKI Bastien, ROCHOTTE Lilian, VALLEIX Martin
Developers: OKONSKI Bastien, ROCHOTTE Lilian
2D artists: DORE Nicolas, MAMMASSE Hocine, THIBAUT Loïc
2D animator: THIBAUT Loïc
Sound designer: IARIA Joan
Composer: FeathersCrow
What I did
Team brainstorming, clarification of design intentions and game features
Design the game system
Develop game features
Design the game levels
Useful link
Available on:
desktop_windows PC
Supported operating systems: Windows, MacOS